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The following are unused items that appeared in prerelease versions of the game. Tall, Tall Mountain's slide dead end actually was another way to the finish, apparently, and also was originally in the Cool, Cool Mountain stage. It was supposed to hold keys.ĭire, Dire Docks was slightly changed, with different textures on the submarine, and different instruments on the background music.īowser in the Dark World seemed to lag fog, as well as having a different skybox. This level was completely overhauled, and not much of the early version is seen in footage, so it's hard to knowīig Boo's Haunt had a different feature in the game. The penguins had larger heads and smaller bodies. Inside Peach's Castle, it was darker in color, with blue walls, and a set of platforms instead of stairs in the center. It also had much simpler textures and slight model changes. Peach's Castle lacked the image of Princess Peach holding the flowers, instead, it had a clock or a compass. Dylan Cuthbert, who was a contributor to the development of the FX chip and helped Miyamoto with developing Star Fox, stated that "Super Mario FX" wasn't a real thing, but it was actually the codename for the FX chip itself.Ĭhanges in the game (Shoshinkai 1995 Prototype) Beta
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This led to a rumor that there was a prototype for a 3D Mario game called Super Mario FX for the SNES, using the Super FX chip.
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