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Overwatch stats
Overwatch stats












  1. Overwatch stats generator#
  2. Overwatch stats Ps4#

Previous priority order: non-recoverable shields, recoverable shields, non-recoverable armor, recoverable armor, non-recoverable health, and recoverable health. Non-recoverable health, shields, and armor are now consumed before recoverable health, shields, and armor. Updated visuals for all shields and barriers to increase readability.Įnemies’ health bars will now become visible to players if an entity they create deals damage to an enemy.ĭamage reduction from armor reduced from -5 to -3. Some ultimate abilities now restore ammunition after completion for some heroes.Ībilities affected: Genji’s Dragonblade, Junkrat’s RIP-Tire, Pharah’s Barrage, Roadhog’s Whole Hog, and Zenyatta’s Transcendence, Winston’s Primal Rage. Ultimate charge is now immediately expended when a hero’s ultimate ability is activated, instead of depleting over a short period of time. Simply select the appropriate hero under the dropdown menu and look for the “Hero” section. The option can be found under the “Control” tab in the “Options” menu. Recoil Recovery Aim Compensation can now be disabled for Ana, McCree, and Widowmaker. from Ana’s Nano Boost and Orisa’s Fortify) has been capped at 50% (formerly 70%). The total damage reduction that a hero can receive while buffed (e.g. Ultimate costs have been increased by 25% for all heroes. Ultimate abilities will now interrupt quick melee attacks.ĭealing damage to things other than players (like Torbjorn’s turret or Symmetra’s teleporter) no longer charges ultimate abilities. Most hero abilities will no longer interrupt quick melee attacks. Reverted a recent change that reduced the size of heroes’ projectiles. Ultimates that consume the ultimate meter when activated will now drain the meter more quickly (.25 second instead of 1 second). As a result, some heroes’ ultimate costs have been adjusted (see below). We are not affiliated with, endorsed, sponsored, or specifically approved by the owners and creators of the software.Self-healing abilities now charge ultimate abilities. There is no guarantee on the accuracy of any of the data presented.

Overwatch stats generator#

Teleporter 6 uses, shield generator +75 shieldġ scrap every 0.5 seconds, 15 scrap from heroesīarrier increases damage of Particle CannonĬopyright © 2012 - 2020 - Links - ContactĪll the information shown is our own interpretation of the data collected. shields.īlizzard freezes all enemies after 2.5 sec When you receive healing, the order of healing is 1. Shields don’t reduce damage (even if you also have armor), but regenerate 20.5 points per second after you’ve taken no damage for 3 seconds. Critical hits double damage before any armor reduction. Whenever armor takes damage, it reduces the damage by half, but not by more than 5 damage per individual hit.

overwatch stats

There is a difference between health, armor and shield. Melee attack damage is 30 for all heroes, except Reinhardt. There are some heroes who have passive abilities or extra abilities but usually they are listed in this table under specials or otherwise in the “more” column which can be seen by click “advanced info”. Then each hero has 3 special abilities, of which one is the ultimate ability. Every hero has a standard weapon and some have an alternate fire mode.

Overwatch stats Ps4#

The data is for the PC version of the game (they have faster patches) but should be the same for Xbox and PS4 in the end. Here you can find the stats for each hero. Overwatch is a multiplayer first-person shooter, where you play with 6v6 heroes.














Overwatch stats